pathfinder: kingmaker token of the dryad

You only need one for Irlene's quest and the other three sell for 125G each. Backtrack to the previous cave and take the northeast passage. Can I sell it for more to a collector ? Before speaking to her, you may want to have Linzi Inspire Competence. Look for a hut among the prisoner cages. Once you have completed the Magister's rank 1 upgrade event (note you don't actually have to rank up), Irlene will visit your throne room and tell you that she can acquire magical rarities. Backtrack to the centre of the town and head south. The other contains a Melted Shard of a Ring (7/13). Leave the settlement, go to Kingdom Management / Settlements / Tatzlford and build workshops for your new artisans. As you exhaust her conversation options, be sure to peek into the stewpot. Either way, you will have a message to convey to Kimo. When it's dead, you'll discuss what you've learned: that the illness is caused by a parasite which incubates in the stomachs of the afflicted. Fionn himself will waste rounds self-buffing so use that to your advantage. Check the cart to your right for ingredients and a new recipe, Succulent Sausages. You can then send him to Jhod for help which is the best outcome for this sidequest. Select the "Troubling events" option and exhaust his conversation options and he will give you the Magical Lantern which will allow you to navigate the magical fog. Slighly more profitable (to you at least) is to persuade her to stay with Kimo for the sake of his art, although you will then tie her to a man she does not love. STR: 8, DEX: 22, CON: 12, INT: 12, WIS: 9, CHA: 9. If your alignment is Chaotic, this is easy - just bring everyone together and the cultist will eventually be unmasked. The Poacher's Hideout is between Thorn Ford and Old Mesa. a) Token of the Dryad, Cypress Queen's Flower; b) Wand of Burning Arc (27 charges). Further discussion is interrupted by news that the peasants are revolting. There are also two chests. Kesten will want you to open a hospital) in honour of your former advisor. When they're dead, you can grab some minor loot including a Ring of Protection +1 from their remains along with the Monster Casserole recipe. When they're dead, you will find the last Melted Shard of a Ring (13/13) on one of the Primal Spider Matriarchs. Follow the route that you took to Sorrowflow. When you see Edna and Julia Aldori, cast Haste on your party. Stand your frontline in the doorway and let them come to you. You can grab some Owlbear Eggs and gems from its nest. I must have 8 or 10 of the things. You will emerge by the Everblooming Flower. On the appointed day, make your way to the shrine where Kesten will be waiting for you. Return to Varrask who tells you that the hammer must be hardened in the blood of a sworn enemy. A new phase of an Ancient Curse will start counting down. If you go south from here, you will be able to go behind the first hydra pen. You may recognise one of them: Tigni Jusmert. Head back up to where you fought the bandits and continue east where you will see the shadow of a large bird flying overhead. Respond to him how you like. They have concealment and DR 10/cold iron. (I'm in chapter 1) "How can this be?" How things progress depend on how previous events played out: I don't like this: persuading the refugee girl to go home is good, but persuading the peasants on the road to go home is bad. Track your Hero Points in your Pathfinder 2nd Edition games with these official metal Hero Point Tokens made by Campaign Coins. When you catch up with him, you can kill him or let him go. Start making your way up the path. There is a trap at the end and four Primal Giant Spiders. To the right and slightly below the shrine is a well hidden (DC28) box containing a unique kukri, Gift of Death. Pathfinder: Kingmaker - Definitive Edition , Prologue - The First Step on the Road to Glory, Of Cows and Other Matters of Political Importance, Mobility, Stealth, Trickery, Lore (Nature), Lore (Religion), Perception, Sneak Stab; Weapon Finesse; Martial Weapons Proficiency, Blade Sense +1; Finesse Training - Kukri; Two-Weapon Fighting, Debilitating Injury; Uncanny Dodge; Combat Trick - Dodge; +1 Dexterity, You talked Remus down during the throne room event, After the hunt, you warned the citizens about the disease, You withheld information about the disease, In the scripted encounter, you didn't persuade Urkhed to stay, At the Bridge Over the Gudrin River, you told the old man to go to the capital, At the Bridge, you persuaded the refugee girl to return home, At the Bridge, you dealt with the Fake Stag Lord, You massacred goblins in the Goblin Village, Community to rank 3/60 (unlocks Grand Diplomat), Treasurer to 3 (60 stat will probably come naturally), Divine to 3/60 (unlocks Magister to share the load of Curse research), Magister to 2/40 (unlocks Teleportation Circles). Backtrack to where you fought the wyverns and start making your way north up the path. Its skin seems wooden and its hair appears to consist of leaves and flower blossoms. When you get to the bears' location, search a rock for a Token of the Dryad. This will unlock a piece of Curse research. If you came here first, Jhod will survive. Go directly east from your starting point. OK, I'm clearing inventory before I hit Stag Lord Fort and I have a question: WTF am I supposed to do with the dryad tokens? There are also two stealthed Venomanticores. Taldan Warrior's Dog Tag Ancient Rostlandic Coin Scorched Fragment of a Necklace Mandibles of a Huge Spider Token of the Dryad Rostovic Swordlords Empty Sheath Rostovic Rangers broken Arrow Rostovic Paladins Crumpled Helmet This adds a project to your kingdom management, Hunting for Morhalan, which will take one of your advisors 20 days to complete. Like all good cowards, he brings his mates along, in this case four Nightmare Skeleton Soldiers who come from all sides. Exhaust her conversation options (apart from the one where you murder her for no reason at all) and she will tell you approximately where to look. Due to YouTube's Policies I've had to remove the description of 217 videos - this one included!A website link got taken down, resulting in YouTube seeing it . The area to the west of the pen is trapped. Your advisors will have something to ask of you. The addition of Morhalan doesn't make this much more difficult than casting Stinking Cloud. In my case, the date is "Wealday, 2 Calistril (II)". Search a crate near a rock outcrop for a pair of Bracers of Armor +4. Save your game, travel to the Secluded Lodge and enter. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews . Go inside. Ask about Ollie and she will tell you that he left on business and has subsequently disappeared. When you cross the Crooked River, head south (note that you cannot go further east into Varnhold at this time). The fate of your advisors in this battle depends on your actions at the Goblin Fort: If Jhod made a heroic last stand, he will have some heroic last words. Otherwise, you can obtain one by killing the Lonely Shambling Mound at Old Sycamore when you have a moment. You can speak to the people who stay behind. You have five choices. The Intimidate check (DC25) should be manageable but you can also take advantage of the fact that they are badly hungover by speaking loudly, shouting and finally screaming. Make your way west into the main camp to clear another horde battle: Sneakwhack, Sneak, Roc Eye x2, Horsereaper, Dogcutter x3, Dire Wolf x3. Grand Diplomat to 3/60 (unlocks Aviaries and the Minister post). Each dryad is bound to a single tree, most commonly an oak, and sickens (and eventually dies) if it moves more than 300 yards from it. This leads to a chamber with a Primal Spider Matriarch, four Giant Primal Spiders, a Doomspider and three Spider Swarms. Start making your way up the western side of the map. if you go through the patch of fog to the east, you will encounter two Poisonous Primal Manticores. If you speak to Elina, you will see that she is growing close to Ekun so maybe you don't want to let Ntavi "steal" him after all. Search the Primal Manticore's remains for the Cypress Queen's Crown (5/5). When the spiders are taken care of, you can deal with the two traps and the Redcap Trickster. He will tell you of a beautiful flower that grows in the swamps. Otherwise, let Jhod speak. Head to the Technic League Encampment in North Narlmarches where you'll find a group of bandits - four level 8 Rogues and a level 7 Transmuter - gathered among the tents. A chest behind the desk contains a Wand of Echolocation. Pathfinder: Kingmaker. The goblin runs off to the north. When the party's over, you will be back in your throne room. Assuming you allowed Tsanna to live, find her at the Shrine of Lamashtu. Woodcraft (Ex) If you had the Sweet Teeth weed the Narlmarches, you should have an emerald necklace. Like all Nereids, Moray has the annoying ability to fascinate party members attracted to women. Do not, however, give her the gemstones because that fails the quest or agree to "support" her since that costs you 1BP per week. There are four switches in the wall. Continue to the end of the path and search among the rocks for a Taldan Snaffle (3/5). You've already won the competition, such as it is, so fighting them for the monster's head is fruitless and will have consequences down the line. In the throne room, you will find your companions and advisors gathered. The Shaman drops some great stuff: the unique Longshank Bane spear, a Breastplate +2, a Belt of Physical Form +4, the Paragon of Winter ring and the Taldan Spur (5/5). There are various containers with minor loot and a crate with a uniquely named shortsword, Dogslicer +1. In the first room. This sort of gotcha inconsistency simply encourages metagaming. anyone know if theres a specific person you turn these into, or do i just sell them to whatever vendors around? The Redcap drops a Token of the Dryad. When the creature is dead, turn your attention to the Everblooming Flower and burn that mother. Let the spiders come to you and disable the trap. They've got little to say right now, but you can search a pile of rocks to find a Token of the Dryad. There is also a seemingly endless stream of wolves which are the work of a Bandit Conjurer who should be terminated with extreme prejudice. You will emerge in a previously inaccessible part of the map. If you are playing a console, you have no way of determining the current time and day (a significant developer oversight). At some point, you will have a scripted encounter with a group of travellers. If you ask where the surgery is to take place, you can make an alignment choice. You need concealment and haste. Search its remains for a Shard of Knight's Bracers (8/10). Return to Mim. Interact with the dais and place the Mysterious Bird on there. At the same time another eight Primal Giant Spiders will appear in the south of the cave. He will tell you that he is no thief, having been falsely accused by a merchant in the capital. Near the entrance you will find some escaped prisoners and a short distance after that, Kesten and his militiamen ineffectually fighting a large group of goblins. You will have a problem event which takes seven days to solve. At the bottom of the cavern is a chest with a Javelin +2, another Taldan Warrior's Dog Tag and some gold and gems. After you've destroyed him, loot Fionn's remains for a Frost Greataxe +1, a suit of Banded Mail +2 and a useful pair of Swiftfoot Boots. Kesten will want to rush off and look for the origin of the disease - you can let him go or order him to stay. If you succeeded in the skill check, you can challenge him about the berries. The Womb of Lamashtu will be found upriver, east of Lake Silverstep so start heading in that direction. The result of the vivisection - regardless of choice - is a seed that summons a monster. You can grab Unicorn Horns from all four Unicorns. She tells you to talk to Ollie's wife, Lidika, who can be found in Lake Silverstep. Backtrack and make your way to the pond in the centre of the area. There are three Greater Worgs and an Alpha Worg to fight your way through. Accept your reward or punishment as appropriate since you benefit either way. On the second rise, you will have to clear a couple of Greater Giant Spiders. Remember our recent survey about the DLC of your dreams? Exit to the throne room to close off the quest. When you visit your throne room, Linzi will come to you with the suggestion that you throw a party for Ekundayo to cheer him up, initiating his first companion quest. Let it get close so that you don't aggro it at the same time as the worgs near the entrance and then continue left to take out the three Greater Worgs and Alpha Worg. When you finish speaking, the Greater Primal Owlbear will make a dramatic entrance. Continue east and a new location called Lonely Mill will appear. Killing it will aggro the rest of the nearby creatures - two Quickbears, a Black Dweomerowlbear and another Quickhydra. You can take the time to claim resources in North Narlmarches, explore the Dire Narlmarches and maybe tackle the Tenebrous Depths if you've not done so already. Having obtained this, go through the patch of fog just below and to your right. I know about the herb cache at Abandoned Hut. Continue climbing and take care of a Primal Giant Spider and Spider Swarm outside a cave. Instead, meet them in the tavern. 2023 GAMESPOT, A FANDOM COMPANY. Head to the Beer Mug Inn and speak to Elina behind the bar. Clear all the traps and swarms (there are around nine of each) as you make your way west. When the second team return to the real world, two Dire Venomwolves and a Greater Owlbear-like Treant will appear. Assign an advisor to it right away because it will seriously degrade your kingdom stats if left unattended. By this point, you should be able to defeat the enemies regardless. Search the grass nearby for a Token of the Dryad and leave. Agree to fetch it for him. There is nothing more to be done in this version of the Other World for the time being so extinguish the lantern and head through the patch of fog to the north of the pond. You will emerge from the fog south of the pond. Continue into the cavern to the north and eliminate the Giant Slug there. As you make your way west, you will face a Poisonous Hydra - the bandits weren't lying about that. Equip the first world lantern in a belt slot. If you bring up kingdom management, you may well see that Linzi wishes to speak to you, in which case you might want to stop by your throne room. Leave the cave and head to Tatzlford. The purple owlbear is protected by Mirror Image. There's a crate filled with minor loot near the entrance to the southern tunnel. There's nothing much to see in the lodge at this time. If Kesten went to the Womb of Lamashtu, buff up now. I particularly enjoyed her opinion of each of her children: "a disgusting abomination - without a single flaw". Make your way to the Hunting Grounds (which hopefully you made safe) and go east to find the location of the party (it's marked on your map). line of conversation, you can provoke them by insulting them. There's a locked chest (DC34) in the camp containing a diamond and some diamond dust. The Brawlers drop minor magic weapons. Resist Fire (Communal) will be useful along with your normal buffs. When the enemies are dead, loot the Hamadryad for a Speed Composite Longbow +2, a Ring of Protection +2, a pair of Bracers of Archery and a Cloak of Resistance +1. Assign an advisor to the Expert Mountaineering project which will cut your travel time significantly in the next chapter. Hug the left side so that you go up the path on the left. After Kesten and crew show themselves to be quite incapable of defeating monsters, speak to the man. Continue north to the town centre where you will fight two Owlbears, a Ferocious Wyvern, a Yellow Dweomerwyvern and a Yellow Dweomermanticore. A guard is trapped underneath a monster.

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